5.1 Introduction to Information
Providing players with information on the various parts of your game, will allow them to make the most of the input setup that they use.
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5.1 Introduction to Information
Providing players with information on the various parts of your game, will allow them to make the most of the input setup that they use.
It might be information about how to perform certain actions or how best to progress with your game. Or information on the different ways the player might configure the various options that your game contains, to best support the way they want to play.
The amount of information you’re able to provide and how that information is presented will affect how easy it is for the player to find a way to play that suits them.
This module is a part of Information. Discover other modules in this topic on the SpecialEffect DevKit website at specialeffectdevkit.info.
Game Credits
- Forza Horizon 4 (Playground Games / Microsoft Studios) – 00:32
- The Last of Us Part II (Naughty Dog / Sony Interactive Entertainment) – 00:38
- Tom Clancy's The Division 2 (Massive Entertainment / Ubisoft) – 00:10
- Uncharted 4: A Thief's End (Naughty Dog / Sony Interactive Entertainment) – 00:25
- Untitled Goose Game (House House / Panic) – 00:20 [ ] = Referenced by Name