1.4 Blocking Input Devices
Let players disable individual devices when multiple devices are supported.
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1.4 Blocking Input Devices
Let players disable individual devices when multiple devices are supported.
If multiple devices are supported it can be useful to allow players to stop the game from receiving input from particular devices, especially on platforms where players might configure their input devices outside of the game itself.
For instance, Ghost Recon Breakpoint allows you to choose to enable or disable gamepad or other input devices entirely, so that the game will no longer detect any input from those devices at all.
Likewise Eagle Island allows you to enable or disable gamepad input, and also allows mouse input to be enabled or disabled during gameplay.
This module is a part of Input Devices. Discover other modules in this topic on the SpecialEffect DevKit website at specialeffectdevkit.info.
Game Credits
- Eagle Island (Pixelnicks / Screenwave Media) – [00:46]
- Tom Clancy's Ghost Recon Breakpoint (Ubisoft Paris / Ubisoft) – [00:17] [ ] = Referenced by Name